This is a little game project I've worked on in the last few days. All you see was recorded directly out of the UDK.
All the models were made in Blender and the trees in Speedtree. Effects and cinematic were created in the sequencer of UDK.
The Sounds are from Freesound.org.
I hope you like it,
What do you do for rendering as an animation? All I know how to do is make PNGs of what I want to animate and then throw those into the video sequencing editor.
Under the Render Settings >> Output there's an option where there normally stands PNG. You can change that to for example MPEG. As a standard I choose "MPEG" and under the codec (The tab below) I say MPEG-4. If you then render the animation it will be output as an ".mp4". If you got your animation as PNGs already you can put them in the Video sequencing editor and set those Output Settings I mentioned. If you render this you will have your PNGs in a .mp4 Video.
I hope this helps you. If not, feel free to ask again.
Oh, wait... Never mind.
You see it now?
Very nicely done! I always like to see people producing good stuff in Blender
Thanks a lot. I'm really glad you think so.